MechStation Five!

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

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Known History

250ish years Ago- A great war decimates the world.
200 Years Ago- The great three cities of Victorville, Earlham, Woodcrest begin to truly flourish and some of the old world technology is recovered.
150 Years Ago- Dispute frost giant and jackal attack the cities expand.
148 Years Ago- Dispute expeditions very little historical documents are found about the past 130 years. What little oral tradition is swept away by city propaganda.
100 Years Ago- Humanity dispute heavy resistance reaches a level of technology found at the prime of the war.
80 Years Ago- The frost giants find a way into the three great cities and residents are forced to evacuate. The cities become ruins soon after.
79 Years Ago- Famines kill many and small pocket communities outside of great cities become overcrowded.
60 Years Ago- Communities begin spreading out heading in all available directions due to the old communities constantly being short on supplies.
13 Years Ago- The various communities in the west are hit by some of the biggest jackal’s raids in history.
12 Years Ago- Many residents join caravans to find a new place to live and to avoid concentrated attack.

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